Software architecture refers to the high-level structures and organization of a software system, including the components, interfaces, and relationships between those components. It is a key aspect of software engineering, as it provides the blueprint and blueprint for the design and implementation of a software system.
The commonly used software architecture patterns in modern software development today include:
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Microservices architecture - This is a modern architecture that is used in cloud-based and distributed applications. In this architecture, the application is divided into small, independent, and self-contained services that communicate with each other over a network. This allows developers to build, deploy, and scale applications more easily, and to update and maintain individual services without affecting the entire application.
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Event-driven architecture - This is an architecture that is based on the principle of reacting to and processing events as they occur. In this architecture, components of the system communicate with each other by generating and reacting to events, rather than by calling each other’s methods directly. This allows the system to be more flexible and scalable, and to handle large volumes of data and events.
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Service-oriented architecture - This is an architecture that is based on the principle of organizing applications as a collection of independent and interoperable services. In this architecture, services are self-contained, reusable, and independent of each other, and they communicate with each other using well-defined interfaces and protocols. This allows developers to build modular and flexible applications that can be easily maintained and extended.
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Layered architecture - This is an architecture that is based on the principle of dividing the application into logical layers, each of which has a specific role and responsibility. In this architecture, each layer communicates with the layers above and below it, and implements a specific part of the application’s functionality. This allows developers to build applications that are modular, scalable, and easy to maintain.
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Hexagonal Architecture - This is an architecture pattern that is based on the principle of separating the core functionality of an application from its external dependencies. In this architecture, the core functionality of the application is implemented in the center, and the external dependencies, such as the user interface, database, and network, are implemented on the periphery. This allows the core functionality to be tested and maintained independently of the external dependencies, and makes the application more flexible and extensible.
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Clean Architecture - This is an architecture pattern that is based on the principle of separating the concerns of an application into distinct layers. In this architecture, the core concerns of the application, such as the domain logic and business rules, are separated from the infrastructure concerns, such as the user interface and database. This allows the core concerns to be tested and maintained independently of the infrastructure concerns, and makes the application more modular, scalable, and maintainable.